SophiaVerse Announcements
СтатистикаStay up to date on SophiaVerse! Join the community here: https://t.me/sophia_verse
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- 22 апр.
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- 13 авг.
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- 13 авг.
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Посты
Strategic Update with Dr. Ben Goertzel In this update, interim CEO Dr. Ben Goertzel offers an overview into the current state of SophiaVerse and our next steps. We provide a written summary alongside the video. Check it out here. The video will be uploaded to YouTube in the next couple of days as well.
Meet ALIS. The Automated Lab Information System observes everything happening inside the Lab and acts as your guide to understanding it. Talk to ALIS to gain insight into your relationship with Sen and receive actionable feedback. 👉 Share the post on X
We’re collecting community questions for an upcoming AMA with SophiaVerse interim CEO Dr. Ben Goertzel (date TBA). What would you like him to address? Submit your questions here: https://forms.gle/y3PT2fY3QdURubZp6
SAIL’s Memory System lets Sen retain conversations across multiple sessions. Short-term memory records recent interactions, while long-term memory stores condensed summaries. Over time, Sen adapts uniquely to each player based on these conversations. 👉 Share the post on X
Sen’s happiness meter reflects how she responds to player actions and ranges from sad to elated, with intermediate moods like unhappy, neutral, content, and happy. It represents her personal experience with the player and mirrors the energy they bring into the Lab. Positive actions raise her happiness. Consistent engagement, success in gamified conversations, building a strong relationship, and maintaining a positive tone all make Sen more cheerful and responsive. In contrast, negative influences lower her happiness. Lack of engagement, low-quality or failed conversations, weak relationship status, or a negative tone can make Sen quieter, less responsive, and even withdrawn. What kind of experience will you create for her? 👉 Share the post on X
What’s your dream destination? Catch up with Sen at the globe to talk about travel and cultures. You might even find out if she has a dream destination of her own. 👉 Share the post on X
In SAIL, players shape their AI companions’ personalities. While Sentience Meters (Happiness, Curiosity, Energy) establish a baseline, AI NPCs evolve through the rapport players build in conversation, creating a unique experience for every player. 👉 Share the post on X
Start a conversation with Sen in the spawn room to trigger Focused Conversations about computer science, AI, and the architecture behind intelligent systems. Discuss what separates humans from machines, and what it means to be sentient. 👉 Share the post on X
Dear Community, MEXC has delisted the $SOPHIA token from its platform. According to MEXC’s listing requirements, a minimum of $50,000 worth of tokens must be collectively held by users on the exchange for a token to remain listed. Recently, the total value of user-held $SOPHIA on MEXC fell below this threshold. As a result, MEXC proceeded with the delisting of the $SOPHIA token. Users holding $SOPHIA on MEXC should refer to official announcements from MEXC regarding withdrawals and further steps. This does not affect the ongoing work on the project itself, which continues to move forward. We will also host an upcoming AMA with interim CEO Dr. Ben Goertzel. This session will be an opportunity to ask questions about anything related to SophiaVerse. Please use this form to submit your questions. Date: TBA
Initiate a conversation with Sen near ALIS to trigger a Focused Conversation about the systems behind intelligent machines, emerging technologies, and the future of automation. Geek out about innovation and unpack the ideas paving the way to the Singularity. 👉 Share the post on X
Every location in SAIL unlocks a different topic for Focused Conversations. At the HoloWall, conversations revolve around movies and TV. Share your favorites with Sen and find out what would make it onto her watchlist. 👉 Share the post on X
Focused conversations are triggered at specific locations in SAIL when players start talking to Sen. Different areas unlock different topics, ranging from creative themes to science-based discussions and lifestyle subjects. Each topic has its own leaderboard category, allowing players to specialize and excel in the subjects they enjoy most. 👉 Share the post on X
Somewhere in this image, the robo-cricket Crixi is hiding. Can you spot it? Finding Crixi in-game is a daily quest that rewards you with XP and increases Sen’s Happiness and Curiosity. 👉 Share the post on X
Several improvements to connection handling and error reporting have been implemented. These include an improved log-in flow, fewer token refreshes upon startup, better recovery from connection interruptions, and enhanced error reporting to help resolve issues faster. 👉 Share the post on X
Daily quests are here! For now, it’s simple: Catch the robo-cricket Crixi. Sometimes its hiding spot in the Lab is obvious, sometimes hard to spot. Catching it rewards you with XP and increases Sen’s Happiness and Curiosity. 👉 Share the post on X
ALIS, the Automated Lab Information System, offers insight into the inner workings of the Lab and the dynamics between humans and AI. Its role is intended to expand toward Lab protection, advanced monitoring, and player guidance across increasingly complex systems. 👉 Share the post on X
Meet Crixi, the new robo-cricket in SAIL! It appears once per day in different areas across the Lab. Find it, catch it, and earn rewards. Keep your ears and eyes open; Crixi can sometimes be tricky to find. 👉 Share the post on X
A new SAIL patch is live! This update introduces Crixi, a brand-new character, expands the quest system, and brings improvements to rewards and the overall gameplay experience. 👉 [Read the patch notes here]
The three Sentience Meters give players insight into Sen’s well-being, which is directly influenced by actions in the Lab. Energy affects how active and expressive she is. Low energy leads to shorter, more reserved responses, while higher energy results in more engaged conversations. Curiosity reflects her interest in exploration and interaction within the Lab. Happiness influences her overall mood and willingness to engage. This is a foundational version of the system and will expand over time, with progression and rewards tied to how players care for their AI companion. 👉 Share the post on X
The Jukebox lets players set the musical mood in SAIL. Choose from a variety of SophiaVerse original soundtracks, build your own playlist, or loop tracks you enjoy. Customization is a key focus in the Lab and will continue to expand, giving players more control over their environment. 👉 Share the post on X